TIME CUSTOMS
You are the customs officer at Gate 7 of the Temporal Bureau. Romans with smartphones, cats bound for ancient Egypt and a smuggling ring called The Hourglass all want through your time gate. Every wrong approval changes history, and the changes stick.
You are the customs officer at Gate 7 of the Temporal Bureau. Romans with smartphones, cats bound for ancient Egypt and a smuggling ring called The Hourglass all want through your time gate. Every wrong approval changes history, and the changes stick.
Goal
Get through three shifts (Day 1–3): let the right travellers through, deny the rule-breakers, detain each day's wanted smuggler, and keep the timeline stable.
How to play
Read the Daily Bulletin: open eras, today's rules and the wanted smuggler.
Compare passport and visa with the rules and the gate dial; tap a field to flag it.
Scan up to 3 luggage items per traveller to see what they really are and when they were made.
Ask one question per traveller; the answer is often a clue.
Stamp APPROVE, DENY (rule broken) or DETAIN (wanted smuggler only). Wrong approvals change history.
Controls
Mouse or touch. Tap fields or the photo to flag them, tap luggage items to scan, then use the Question / Deny / Detain / Approve buttons. On phones, switch between Passport, Visa and Luggage with the tabs. Esc closes menus.