Neon Serpent
A snake that fights for you: every orb you eat becomes a weapon segment on your body, and segments that sit next to each other form synergies.
A snake that fights for you: every orb you eat becomes a weapon segment on your body, and segments that sit next to each other form synergies.
Goal
Clear the first layer, the Hatchery. Waves come at you; your segments fire on their own. Die and you still keep the DNA, which buys permanent upgrades on the Evolution Tree.
How to play
Put a finger anywhere and drag: a floating joystick is born there and the snake turns the way you push. Your finger never covers the field.
Eat the weapon orbs that spawn — each one becomes a segment that fires by itself.
Every segment has limited charge; the ring around it goes green to yellow to red. When it runs out the segment breaks and the snake gets shorter. Eating the same orb type refills a drained segment instead of adding a new one.
Enemy types want different answers: armored shrugs off small hits, veiled re-covers itself if you pause, ghost goes untouchable in cycles, leech drains your charge instead of your health.
Segments placed next to each other form synergies — experiment.
Controls
Touch (floating joystick) or mouse and WASD on desktop. Settings can switch touch back to Direct mode.